The four waves of augmented reality (that Apple owns)

It's been said that augmented/virtual reality is the fourth wave of consumer technology, and that #AR could become much bigger than VR. But #AR itself is not one giant wave, it’s a set of four big ones: mobile #AR software, mobile #AR hardware, tethered smartglasses and standalone smartglasses. These f… [Read More]

Summary… * Machine-Made


But #AR itself is not one giant wave, it’s a set of four big ones: mobile #AR software, mobile #AR hardware, tethered smartglasses and standalone smartglasses.
Let’s start by defining them:Mobile #AR software: #AR software that works on standard smartphones/tablets, like Apple ARKit for iOS and Facebook’s Camera Effects Platform.
Tethered smartglasses: #AR smartglasses requiring a smartphone/tablet or PC host, like Meta smartglasses.
As mobile #AR software players will be able to migrate to mobile #AR hardware, tethered smartglasses and standalone smartglasses waves, mobile #AR software looks like the one wave to rule them all.
This makes the mobile #AR hardware user base a high-end subset of mobile #AR software (except for Apple, where it will eventually be the same thing).

Opinion… * Man-Made


The #AR waves: mobile #AR software, mobile #AR hardware, tethered #SmartGlasses and standalone #SmartGlasses. #Trend

Source: Techcrunch