Gamification: A guide for designers to a misunderstood concept

When I was young, I remember my mother telling me I can go play only after I finish my homework. Which was goddam frustrating at the time. But thinking about this, I realise that most of the things I… [Read More]

Summary… * Machine-Made


When I was young, I remember my mother telling me I can go play only after I finish my homework.
Now, when I’m all grown up, I think about the things we do online and, ironically, it’s a similar situation.
We turned to gamesFortunately, we do have something that can help with this and that’s the concept of #gamification.
At some point, we realised that games are the most fun things we have, so it made sense to borrow from them.
Gamification = The process of adding elements from games to non-game products or services.

Opinion… * Man-Made


Gamification works when it is tied to the core offering of a product. The best #gamification systems ever made were built as an integral part of the product, right from the start. #Innovation #Trend

Source: Ux Collective